GtPGKogPYT4p61R1biicqBXsUzo" /> Google+ I Smell Sheep: Galactic empire
Showing posts with label Galactic empire. Show all posts
Showing posts with label Galactic empire. Show all posts

Wednesday, September 17, 2025

Excerpt: Doomsday Planet by William Burke

The world’s richest man just made a killer deal with an alien species; he sold them the human race! Now four warriors from Earth’s past must battle to save its future on… THE DOOMSDAY PLANET.
 
Doomsday Planet
by William Burke
July 12, 2025
Sci-Fi / Action - Adventure
Publisher: Severed Press
The world’s richest man just made a killer deal with an alien species; he’s sold them the human race!

Astronaut Marcus Reno dies in a lunar accident, only to be resurrected by a race of benevolent time travelers to command a regiment of warriors plucked from Earth’s past. Their mission: save humanity from an invasion by the Zagan—tyrannical aliens working in cahoots with Earth’s richest man, who’s eager to leap from oligarch to god.

With doomsday imminent, Reno leaps into battle with only a band of Viking berserkers, and a tenacious WW2 Soviet aviatrix at his side. Together they must assault a Zagan base hidden on a prehistoric, dinosaur-infested planet.

Between the Zagans’ guns and the dinosaurs’ jaws, their chances are slim . . . but is it still a suicide mission when, technically, they’re already dead?
“Doomsday Planet is part military thriller, part time-travel epic, and all-out action. Melds gallows humor, speculative madness, and cinematic pacing into a genre fusing space adventure. Beneath the chaos is a meditation on sacrifice, and the costs of playing god.” The Prairies Book Review
 
Excerpt
Chapter One
January 10th, 2036
The Moon
Astronaut Marcus Reno maneuvered the cargo shuttle Brier Creek into low lunar orbit, twenty kilometers above the scarred palette of grays and blacks Buzz Aldrin once described as “magnificent desolation.”

Reno vividly recalled his time on the lunar surface, where the daytime temperature hit two hundred degrees while the nights were colder than the Antarctic. The surface was constantly bombarded by cancerous solar radiation along with micrometeorites raining down at nine hundred miles an hour. Even the lunar dust was jagged enough to slash human lungs to ribbons. The moon was a vindictive mistress, and that’s why Reno loved it.

“Did you miss me, darling? I’m back.”

Two seconds later, a voice came over the radio. “Brier Creek, this is CAPCOM; we didn’t copy your last transmission. Please repeat.”

Reno realized his radio had been keyed and said, “CAPCOM, this is Brier Creek. I said, Passing Gateway Station in preparation for landing at Athena Mining Base. Telemetry is good, all systems green.”

After the two-second Earth-to-moon radio delay, CAPCOM came back with, “Copy. That’s what we thought you said … darling.”

Reno chuckled at the ribbing, but his smile faded as the flashing red beacon of NASA’s orbiting Gateway Station grew closer. Seeing Gateway’s sweeping dragonfly-winged solar array always stirred up unwelcome memories of his time commanding the International Space Station.

He muttered, “Quit living in the past. You’ve got a job to do.”

Being a NASA project, Gateway Station was staffed by eight mission specialists, a far cry from Reno’s lonely vigil as a corporate astronaut for Visser Aerospace. He’d spent the past nine months alone aboard the Brier Creek, shuttling equipment from Earth-orbiting cargo vessels to the lunar mining installation Athena Station. Upon landing, his cargo would be swapped out for canisters of mined Helium 3, which he’d deliver back to Earth’s orbit before doing another run. Today marked his thirtieth round trip in nine months.

But months of splendid isolation piloting a spacecraft made of glorified tin foil suited Reno’s nature. Some would have called him a misanthrope, but he preferred to think of himself as an eccentric recluse, like Howard Hughes … or the Unabomber.

The radio beeped to life. “Brier Creek, this is CAPCOM; sorry to add to your to-do list, but on your way back to Earth, corporate needs you to deorbit a dead weather satellite so it’ll burn up over the Pacific.”

Reno groaned at this addition to his ever-expanding mission duties. Most were outside his job description and dangerous to boot. “Copy that, CAPCOM. Hugo Visser sure knows how to squeeze his money’s worth out of an astronaut.”

Reno’s boss, Hugo Visser, was the world’s wealthiest entrepreneur and the godfather of renewable energy and space travel. He aimed to send humanity to the stars while working his astronauts to the bone.

CAPCOM said, “Reno, it’s not all bad news. We wanted to be the first to congratulate you on just breaking the world’s record for cumulative solo time in space.”

Reno replied, “I thought that cosmonaut, what’s his name, Oleg Beroz … something, held that record.”

“You mean Oleg Berezovoy? He retired two years back then died a couple of months ago.”

“Oh. Well, thanks for letting me know. Couldn’t have done it without you guys.”

He shut off his mic and took a long, deep breath. At age sixty-three, Marcus Reno, or just Reno to those he tolerated, didn’t need more reminders of his mortality. He was either one of space exploration’s pioneers or an outdated relic, depending on whom you asked. But even his critics couldn’t deny he was a steady hand who’d done it all. Most of it twice. But despite being one of only fifty astronauts to walk on the moon and holding plenty of other records, his name had become synonymous with the International Space Station incident.

CAPCOM radioed, “Brier Creek, switch over to private comm channel.”

The private channel was reserved for astronauts to communicate with wives and loved ones. It took Reno a moment to remember what channel it was, which spoke volumes about his personal life. He switched over.

The comlink beeped and came to life. “Reno, this is Dr. Majors, company flight surgeon.”

Reno groaned. During his time in the military, NASA, and now in the private sector he’d never met a flight surgeon with good news.

“What’s up, Doc?”

“I just wanted to let you know your medical tests came back fine. Actually, it’s better than fine. There’s been zero loss of bone density and your spinal fluids are circulating perfectly despite extended zero-G. In fact, your muscle and bone density have improved across the board. It’s like night and day compared to your last medical workup.”

A series of X-rays and scans flashed across Reno’s viewing screen.

Cumulative bone density loss had forced Reno’s retirement from NASA, only to have Hugo Visser snap him up with promises of commanding Athena Station … at least until Reno vocally objected to his prioritizing cost-cutting over crew safety. His big mouth had exiled him to piloting the lunar shuttle Brier Creek.

The doctor said, “Thanks to nanorobotics, we’ve conquered zero gravity-related physical decay. We’re all really excited.”

Images of nanorobotics, or nanobots, appeared onscreen. The insect-like creatures reminded Reno of the ticks he’d gotten while serving in Afghanistan. Hundreds of these microscopic automations were coursing through his bloodstream, repairing the physical decay that came with extended zero gravity. Reno had been the first human guinea pig, a logical choice given that prolonged zero-G exposure had left him with the bone density of a tortilla chip.

Reno said, “Fantastic. Another technological wonder for Hugo Visser to slap his name on.”

The standard two-second radio delay became a pregnant pause.

Reno could picture the tension back at CAPCOM. Hugo Visser made it a habit to eavesdrop on their radio communications, especially the private channels. In addition to being paranoid, he was also a pathological narcissist with an ego as fragile as Reno’s bones. Reno was the only corporate astronaut who gleefully poked the bear.

CAPCOM finally responded. “Copy, Brier Creek. You can return to the main channel.”

Thinking about his boss inspired Reno to run a diagnostic on his cargo. Eight Visser Motors crypto trucks converted for lunar use were securely packed into the cargo bay.

Reno was about to radio a status update when a shrill alarm filled the cabin. He checked his readings, but everything was in the green. The alarm sounded again. Reno confirmed the signal wasn’t from his control panels. It was transmitting over the communications system.

A panicked voice came over the air, but it wasn’t speaking English. The message repeated without the two-second Earth-to-moon delay, meaning it originated on the moon.

Reno scrolled through the radio frequencies. The incomprehensible signal was being transmitted across all channels. “That’s gotta be Mandarin.”

The alarm sounded again, followed by a heavily accented voice speaking English. “This is People’s Republic Mining Station, Long March 8, issuing a distress call. We have a fire of unknown origin. The reactor is burning. We require assistance.”

Reno flicked through the radio frequencies, muttering, “A whole moon full of clean Helium 3 and you geniuses are running a nuclear reactor. It’s like I’m the only goddamned grown-up on the moon.”

But it didn’t matter what caused the fire or whose base it was—the ancient tradition of the Mariners’ Code mandated giving aid to anyone in distress.

“CAPCOM, this is Brier Creek, preparing for a rescue operation.”

CAPCOM came on advising, “Brier Creek, don’t respond to the distress call; Mr. Visser had declared the Chinese mining operation an adversary.”

Reno struggled to keep from punching the com panel. “CAPCOM, they’re not adversaries; they’re business competitors and the Mariners’ Code still applies out here, so please advise Mr. Visser to go hang it in his ass.”


About the Author
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Doomsday Planet is William Burke’s fifth novel, following a long career in film and television. He was the creator and director of the Destination America paranormal series Hauntings and Horrors and the OLN series Creepy Canada, as well as producing the HBO productions Forbidden Science, Lingerie and Sin City Diaries. His work has garnered high praise from network executives and insomniacs watching Cinemax at 3 a.m.

During the 1990’s Burke was a staff producer for the Playboy Entertainment Group, producing eighteen feature films and multiple television series. He’s acted as Line Producer and Assistant Director on dozens of feature films—some great, some bad and some truly terrible.

Aside from novels Burke has written for Fangoria Magazine, Videoscope Magazine and is a regular contributor to Horrornews.net.

He also served in the United States Air Force, reaching the rank of sergeant.

He can be found at williamburkeauthor.com

Friday, July 12, 2019

Book Review: The City in the Middle of the Night by Charlie Jane Anders

The City in the Middle of the Night
by Charlie Jane Anders
February 12, 2019
368 pages
Publisher: Tor Books; 1st edition

*The Verge's Science Fiction and Fantasy Book We're Looking Forward to in 2019
*AV Club's 15 Most Anticipated Books of 2019
*Book Riot's Most Anticipated Books of 2019
*Kirkus' 30 Speculative Fiction Books You Should Read in February 2019
*Bookish's Winter's Must-Read Sci-fi & Fantasy
*Bookbub's Best Science Fiction Books Coming Out in 2019
*YA Books Central's Buzzworty Books of 2019

“This generation’s Le Guin.” ―Andrew Sean Greer, Pulitzer Prize-winning author of Less

Charlie Jane Anders, the nationally bestselling author of All the Birds in the Sky delivers a brilliant new novel set in a hauntingly strange future with #10 LA Times bestseller The City in the Middle of the Night.

"If you control our sleep, then you can own our dreams... And from there, it's easy to control our entire lives."

January is a dying planet--divided between a permanently frozen darkness on one side, and blazing endless sunshine on the other. Humanity clings to life, spread across two archaic cities built in the sliver of habitable dusk.

But life inside the cities is just as dangerous as the uninhabitable wastelands outside.

Sophie, a student and reluctant revolutionary, is supposed to be dead, after being exiled into the night. Saved only by forming an unusual bond with the enigmatic beasts who roam the ice, Sophie vows to stay hidden from the world, hoping she can heal.


But fate has other plans--and Sophie's ensuing odyssey and the ragtag family she finds will change the entire world.

Want a post-earth sci-fi title that has complex world-building, characters that make your heart hurt, a societal crisis, and aliens that aren't what anyone expects? Of course, you do. I'd heard great things about The City in the Middle of the Night by Charlie Jane Anders, but it took a while for me to get to it. I'm so glad I did.

Set generations after the citizens of earth left and re-grouped on the planet January, we're introduced to all of the world's physical and social complexities through the eyes of Sophie, a student, and accidental revolutionary, and Mouth, a smuggler haunted by the loss of her civilization.

So there is a LOT going on in this book, too much to detail in full. At its core, it's about a tidally locked planet and the people trying to survive it. One city is always light and ruled by a rigid time structure, social conformity, and a caste system of sorts, while the other has no structure and its citizens live in anarchy. Between the two is a deadly waste filled with lethal creatures. And…a secret city that's far more advanced than anything humans have, populated by one of the species they assume they're superior to.

It's also about how we perceive others, our assumptions, and what we'll do socially to benefit or survive. It's about putting others on a pedestal and how relationships may evolve or not be what we think. It's about the relationship one has with one's past and culture. It's about how different people deal with trauma and how they might react because of it and work through it, how they may come back to situations or do things that aren't the best for them or stay with people or leave people out of survival and humanness.

It's about a lot of things. I was extremely impressed by the worldbuilding because Anders incorporates so many aspects: historical, political, social, cultural, scientific. I may not relate to all of the core cast, but I can empathize with them. None of their actions ever felt like drama for drama's sake for me. Sophie's recovery and choices after being left for dead are complicated and come from very real pain. Mouth has to process her grief and guilt continually because so much of what happens to her in the storyline reminds her of what she's lost. I love that these things are played with in different, nuanced ways. We see their relationships evolve, and how they interact with each other is interesting.

It's awesome that there are basically four female leads in this book, with Bianca and Alyssa rounding out the cast. You won't always like everyone, but that's not the point and I doubt you're supposed to. Each of these characters go on a journey of some sort and each cause others pain. Each put at least one of the others on a pedestal and the idealized party has to deal with that. This isn't a let's save-the-world book. This is a my-life-is-falling-apart and I'm-grabbing-for-meaning-the-best-way-I-know-how type of book. And it's magnificent. Uncomfortable at times, but that's good. It'll give you lots to think about.


Plus, the aliens are really cool, and their path echoes that of the individual characters: they're trying for something better the best way they know how.

5 sheep






SelahJ


About the Author:
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Charlie Jane Anders is the author of All the Birds in the Sky, out now. She’s the organizer of the Writers With Drinks reading series, and she was a founding editor of io9, a website about science fiction, science and futurism. Her stories have appeared in Asimov’s Science Fiction, The Magazine of Fantasy & Science Fiction, Tor.com, Lightspeed, Tin House, ZYZZYVA, and several anthologies. Her novelette “Six Months, Three Days” won a Hugo award.

Guest Reviewer:
Selah Janel is a writer who is trying to start doing that again instead of reading manga all the time.

Wednesday, December 9, 2015

Guest Post: Michael J. Foy - The Usefulness of a Dream Life + giveaway

The Usefulness of a Dream Life

When I was just out of college I stayed at home for a few years to build up some savings. As an alleged adult I wasn’t quite as subject to the ‘not under my roof’ rules that my parents wielded when I was younger. Given free rein to go out and drink and carouse I took full advantage.

Many a night during the wee hours, I’d find myself at the front door of the house fumbling for keys as quietly as I could. One of those nights I happened to look up. I don’t know why I did other than I had a feeling. Gazing upward I spied a colorfully lit disc shaped UFO partially obscured by low hanging clouds. Oh my god, I thought, in spite of being a non-believer. I’ve actually seen a UFO.

Slowly, majestically it descended shedding the remnants of the wispy clouds that had obscured it. It looked sort of like the mother ship from Close Encounters but smaller and flatter. Before I could decide if I should be fascinated or afraid… I woke up.

I suffer from an excess of imagination. Or, as my teacher once told my parents during open house, I’m a day dreamer. This earned me a slap later that day. But truth be told I only zoned out when I was in class as a kid or driving past my exit as an adult. Anyway, I believe I’ve learned to harness this gift for good not evil.

Anything I dream up I make an effort to understand and consider as material for my writing. Indeed, my first book, Future Perfect, is directly attributable to a night dream. But I day dream too. Walter Mitty and I have something in common that way.

Did you ever see the Arena episode of the original series of Star Trek? To save his ship, Captain Kirk had to fight an immensely strong yet slow, part humanoid, part reptilian alien known as a Gorn. A third party forcibly placed him on a distant planet and promised that he could find weapons to fight his battle. He eventually won the day by collecting the ingredients for gun powder and blasting the Gorn away by shooting diamonds at him.
I studied that episode because I imagined that I could find myself in that situation someday and I’d better be prepared. Potassium nitrate, charcoal and sulfur are the ingredients. Consider that a public service announcement just in case you… well, you know.

So in addition to being a dreamer, I am also pre-occupied with Star Trek. I share that affliction with Cord Devlin, the hero I dreamed up to occupy the version of present day Earth I also dreamed up in Ghosts of Forgotten Empires. Now as it happens I never had to face the Gorn in hand to hand combat (at least not yet anyway). I never had to use the lessons I learned from that iconic TV show in that way. However, in the world I created for Cord, he does get to draw on those lessons for his job as an intelligence freelancer. They come in handy when humanity is threatened by an otherworldly foe.
Cord is living my fantasy. Or am I vicariously experiencing it through him? In either case I’ll accept your judgment as to whether or not I should turn in my membership card in the adult club. But in conclusion, I think a dream life can be useful in practical ways. Wouldn’t you say?


by Michael J. Foy
February 1, 2013
Print Length: 250 pages
Telemachus Press, LLC
Ancient artifacts like nothing ever discovered before are uncovered in Egypt. They are manufactured by a technique unknown to man and defy all attempts at analysis. A few individuals acquire these items including two top intelligence operatives from Russia and the United States. They are instantly endowed with god-like abilities. But as everyone knows absolute power corrupts absolutely and even with strong national loyalties how will these men react? The American intelligence freelancer, Cord Devlin, is susceptible to temptation at least in the estimation of his friend and handler, Paul McMaster, at the CIA. Still when one is fighting a war against a gifted opponent one cannot afford to be picky about using one’s own assets. Thus a new cold war is born with men and weapons that make a nuclear deterrent look quaint. The one thing that gives Cord an edge is also the thing that makes him immature in Paul’s eyes. Cord’s deep and abiding love of all things Star Trek and the lessons it inspired will also help him deal with an otherworldly threat whose sole purpose is to indefinitely continue the conflict.


About the Author:
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Michael J. Foy was born to Irish immigrants in upstate New York and lived in London for a year on two different occasions as a child. He graduated Northeastern University in 1979 with an engineering degree. In 1993 he changed careers to become a recruiter servicing the publishing industry. In essence, his literary career has spanned two other careers but has always been his first love.

In 1991 he sold an option for his first novel, False Gods, as a screenplay to Timothy Bogart the nephew of Peter Guber, Producer of Batman. Michael has since published Future Perfect, a Science Fiction novel and local bestseller, and The Kennedy Effect which weaves the story of JFK with parallel reality themes.

He was also an early pioneer in publishing short stories over the internet including the Solar Winds of Change, The Adventure of the Moonstone and A Land to Call Our Own. He lives in Massachusetts where he enjoys kayaking, bicycling and exploring a wide array of literary subjects.


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